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Text File  |  2001-12-25  |  25KB  |  396 lines

  1. //
  2. //***RACE_KUSHAN  Loads***
  3. //deltas only
  4.  
  5.  
  6. //HitIonBeam
  7. LoadEffect              IonBeamZapR1.ebg
  8.  
  9. LoadEffect BulletIonRayLargeBlue.ebg
  10. LoadEffect BulletIonRaySmallBlue.ebg
  11.  
  12. //RACE_KUSHAN Mothership Death loads
  13. //LoadEffect              moshipDust.ebg
  14.  
  15.  
  16. //r1death.etg
  17. //***RACE_KUSHAN***
  18. //r1death.etg
  19.  
  20. //deaths
  21.  
  22. setDeathEvent           RACE_KUSHAN,CLASS_Fighter,damage,DestDamageSmall.ebg
  23. setDeathEvent           RACE_KUSHAN,CLASS_Fighter,projectile,DestProjectileSmall.ebg
  24. setDeathEvent           RACE_KUSHAN,CLASS_Fighter,beam,DestBeam.ebg
  25. //setDeathEvent           RACE_KUSHAN,CLASS_Fighter,collision,
  26. //setDeathEvent           RACE_KUSHAN,CLASS_Fighter,special,
  27.  
  28. setDeathEvent           RACE_KUSHAN,CLASS_Corvette,damage,DestDamageSmall.ebg
  29. setDeathEvent           RACE_KUSHAN,CLASS_Corvette,projectile,DestProjectileSmall.ebg
  30. setDeathEvent           RACE_KUSHAN,CLASS_Corvette,beam,DestBeam.ebg
  31. //setDeathEvent           RACE_KUSHAN,CLASS_Corvette,collision,
  32. //setDeathEvent           RACE_KUSHAN,CLASS_Corvette,special,
  33.  
  34. setDeathEvent           RACE_KUSHAN,CLASS_Frigate,damage,DestDamageSmall.ebg
  35. setDeathEvent           RACE_KUSHAN,CLASS_Frigate,projectile,DestProjectileSmall.ebg
  36. setDeathEvent           RACE_KUSHAN,CLASS_Frigate,beam,DestBeam.ebg
  37. //setDeathEvent           RACE_KUSHAN,CLASS_Frigate,collision,
  38. //setDeathEvent           RACE_KUSHAN,CLASS_Frigate,special,
  39.  
  40. setDeathEvent           RACE_KUSHAN,CLASS_Destroyer,damage,DestDamageLarge.ebg
  41. setDeathEvent           RACE_KUSHAN,CLASS_Destroyer,projectile,DestProjectileLarge.ebg
  42. setDeathEvent           RACE_KUSHAN,CLASS_Destroyer,beam,DestBeam.ebg
  43. //setDeathEvent           RACE_KUSHAN,CLASS_Destroyer,collision,
  44. //setDeathEvr1death.etgent           RACE_KUSHAN,CLASS_Destroyer,special,
  45.  
  46. setDeathEvent           RACE_KUSHAN,CLASS_Carrier,damage,DestDamageLarge.ebg
  47. setDeathEvent           RACE_KUSHAN,CLASS_Carrier,projectile,DestProjectileLarge.ebg
  48. setDeathEvent           RACE_KUSHAN,CLASS_Carrier,beam,DestBeam.ebg
  49. //setDeathEvent           RACE_KUSHAN,CLASS_Carrier,collision,
  50. //setDeathEvent           RACE_KUSHAN,CLASS_Carrier,special,
  51.  
  52. setDeathEvent           RACE_KUSHAN,CLASS_HeavyCruiser,damage,DestDamageLarge.ebg
  53. setDeathEvent           RACE_KUSHAN,CLASS_HeavyCruiser,projectile,DestProjectileLarge.ebg
  54. setDeathEvent           RACE_KUSHAN,CLASS_HeavyCruiser,beam,DestBeam.ebg
  55. //setDeathEvent           RACE_KUSHAN,CLASS_HeavyCruiser,collision,
  56. //setDeathEvent           RACE_KUSHAN,CLASS_HeavyCruiser,special,
  57.  
  58. setDeathEvent           RACE_KUSHAN,CLASS_Mothership,damage,r1death.ebg
  59. setDeathEvent           RACE_KUSHAN,CLASS_Mothership,projectile,r1death.ebg
  60. setDeathEvent           RACE_KUSHAN,CLASS_Mothership,beam,r1death.ebg
  61. //setDeathEvent           RACE_KUSHAN,CLASS_Mothership,collision,
  62. //setDeathEvent           RACE_KUSHAN,CLASS_Mothership,special,
  63.  
  64. setDeathEvent           RACE_KUSHAN,CLASS_Resource,damage,DestDamageLarge.ebg
  65. setDeathEvent           RACE_KUSHAN,CLASS_Resource,projectile,DestProjectileLarge.ebg
  66. setDeathEvent           RACE_KUSHAN,CLASS_Resource,beam,DestBeam.ebg
  67. //setDeathEvent           RACE_KUSHAN,CLASS_Resource,collision,
  68. //setDeathEvent           RACE_KUSHAN,CLASS_Resource,special,
  69.  
  70. setDeathEvent           RACE_KUSHAN,CLASS_NonCombat,damage,DestDamageLarge.ebg
  71. setDeathEvent           RACE_KUSHAN,CLASS_NonCombat,projectile,DestProjectileLarge.ebg
  72. setDeathEvent           RACE_KUSHAN,CLASS_NonCombat,beam,DestBeam.ebg
  73. //setDeathEvent           RACE_KUSHAN,CLASS_NonCombat,collision,
  74. //setDeathEvent           RACE_KUSHAN,CLASS_NonCombat,special,
  75.  
  76.  
  77. //firing
  78. // pjh firing effect incorporated into beam to fix bug
  79. //;setFireEvent            RACE_KUSHAN,GS_VeryLargeIonCannon,FireIonCannonVeryLarge.ebg
  80. //;    setFireEvent            RACE_KUSHAN,GS_VeryLargeIonCannon,FireIonCannonVeryLarge01.ebg
  81. //;    setFireEvent            RACE_KUSHAN,GS_VeryLargeIonCannon,FireIonCannonVeryLarge02.ebg
  82. //;    setFireEvent            RACE_KUSHAN,GS_VeryLargeIonCannon,FireIonCannonVeryLarge03.ebg
  83. //;setFireEvent            RACE_KUSHAN,GS_LargeIonCannon,FireIonCannonLarge.ebg
  84. //;    setFireEvent            RACE_KUSHAN,GS_LargeIonCannon,FireIonCannonLarge01.ebg
  85. //;    setFireEvent            RACE_KUSHAN,GS_LargeIonCannon,FireIonCannonLarge02.ebg
  86. //;    setFireEvent            RACE_KUSHAN,GS_LargeIonCannon,FireIonCannonLarge03.ebg
  87. //;setFireEvent            RACE_KUSHAN,GS_MediumIonCannon,FireIonCannonMedium.ebg
  88. //;    setFireEvent            RACE_KUSHAN,GS_MediumIonCannon,FireIonCannonMedium01.ebg
  89. //;    setFireEvent            RACE_KUSHAN,GS_MediumIonCannon,FireIonCannonMedium02.ebg
  90. //;    setFireEvent            RACE_KUSHAN,GS_MediumIonCannon,FireIonCannonMedium03.ebg
  91. //;setFireEvent            RACE_KUSHAN,GS_SmallIonCannon,Fire_ST_FederationPhaser.ebg
  92. //;    setFireEvent            RACE_KUSHAN,GS_SmallIonCannon,Fire_ST_FederationPhaser.ebg
  93. //;    setFireEvent            RACE_KUSHAN,GS_SmallIonCannon,Fire_ST_FederationPhaser.ebg
  94. //;    setFireEvent            RACE_KUSHAN,GS_SmallIonCannon,Fire_ST_FederationPhaser.ebg
  95.  
  96. setFireEvent            RACE_KUSHAN,GS_LargeProjectile,FireEnergyLarge.ebg
  97.     setFireEvent            RACE_KUSHAN,GS_LargeProjectile,FireEnergyLarge.ebg
  98.     setFireEvent            RACE_KUSHAN,GS_LargeProjectile,FireEnergyLarge01.ebg
  99.     setFireEvent            RACE_KUSHAN,GS_LargeProjectile,FireEnergyLarge02.ebg
  100. setFireEvent            RACE_KUSHAN,GS_MediumProjectile,FireEnergyMedium.ebg
  101.     setFireEvent            RACE_KUSHAN,GS_MediumProjectile,FireEnergyMedium.ebg
  102.     setFireEvent            RACE_KUSHAN,GS_MediumProjectile,FireEnergyMedium01.ebg
  103.     setFireEvent            RACE_KUSHAN,GS_MediumProjectile,FireEnergyMedium02.ebg
  104. setFireEvent            RACE_KUSHAN,GS_SmallProjectile,Fire_ST_PulsePhaser.ebg
  105.     setFireEvent            RACE_KUSHAN,GS_SmallProjectile,Fire_ST_PulsePhaser.ebg
  106.     setFireEvent            RACE_KUSHAN,GS_SmallProjectile,Fire_ST_PulsePhaser.ebg
  107.     setFireEvent            RACE_KUSHAN,GS_SmallProjectile,Fire_ST_PulsePhaser.ebg
  108.  
  109.  
  110. // pjh new energy
  111. setFireEvent            RACE_KUSHAN,GS_VeryLargeEnergyCannon,FireNewEnergyVeryLarge01.ebg
  112.     setFireEvent            RACE_KUSHAN,GS_VeryLargeEnergyCannon,FireNewEnergyVeryLarge01.ebg
  113.     setFireEvent            RACE_KUSHAN,GS_VeryLargeEnergyCannon,FireNewEnergyVeryLarge01.ebg
  114.  
  115. setFireEvent            RACE_KUSHAN,GS_LargeEnergyCannon,FireNewEnergyLarge01.ebg
  116.     setFireEvent            RACE_KUSHAN,GS_LargeEnergyCannon,FireNewEnergyLarge01.ebg
  117.     setFireEvent            RACE_KUSHAN,GS_LargeEnergyCannon,FireNewEnergyLarge01.ebg
  118.  
  119. setFireEvent            RACE_KUSHAN,GS_MediumEnergyCannon,FireNewEnergyMedium01.ebg
  120.     setFireEvent            RACE_KUSHAN,GS_MediumEnergyCannon,FireNewEnergyMedium01.ebg
  121.     setFireEvent            RACE_KUSHAN,GS_MediumEnergyCannon,FireNewEnergyMedium01.ebg
  122.  
  123. setFireEvent            RACE_KUSHAN,GS_SmallEnergyCannon,FireNewEnergySmall01.ebg
  124.     setFireEvent            RACE_KUSHAN,GS_SmallEnergyCannon,FireNewEnergySmall01.ebg
  125.     setFireEvent            RACE_KUSHAN,GS_SmallEnergyCannon,FireNewEnergySmall01.ebg
  126.  
  127.  
  128.  
  129.  
  130. setFireEvent            RACE_KUSHAN,GS_MineLauncher,FireMines.ebg
  131.     setFireEvent            RACE_KUSHAN,GS_MineLauncher,FireMines.ebg
  132.     setFireEvent            RACE_KUSHAN,GS_MineLauncher,FireMines.ebg
  133.     setFireEvent            RACE_KUSHAN,GS_MineLauncher,FireMines.ebg
  134. setFireEvent            RACE_KUSHAN,GS_MissleLauncher,FireMissiles.ebg
  135.     setFireEvent            RACE_KUSHAN,GS_MissleLauncher,FireMissiles.ebg
  136.     setFireEvent            RACE_KUSHAN,GS_MissleLauncher,FireMissiles.ebg
  137.     setFireEvent            RACE_KUSHAN,GS_MissleLauncher,FireMissiles.ebg
  138. setFireEvent            RACE_KUSHAN,GS_MediumPlasmaBomb,Fire_ST_PhotonTorpedeo.ebg
  139.     setFireEvent            RACE_KUSHAN,GS_MediumPlasmaBomb,Fire_ST_PhotonTorpedeo.ebg
  140.     setFireEvent            RACE_KUSHAN,GS_MediumPlasmaBomb,Fire_ST_PhotonTorpedeo.ebg
  141.     setFireEvent            RACE_KUSHAN,GS_MediumPlasmaBomb,Fire_ST_PhotonTorpedeo.ebg
  142. setFireEvent            RACE_KUSHAN,GS_VeryLargePlasmaBomb,Fire_ST_QuantumTorpedeo.ebg
  143.     setFireEvent            RACE_KUSHAN,GS_LargePlasmaBomb,Fire_ST_QuantumTorpedeo.ebg
  144.     setFireEvent            RACE_KUSHAN,GS_LargePlasmaBomb,Fire_ST_QuantumTorpedeo.ebg
  145.     setFireEvent            RACE_KUSHAN,GS_LargePlasmaBomb,Fire_ST_QuantumTorpedeo.ebg
  146. setFireEvent            RACE_KUSHAN,GS_VeryLargePlasmaBomb,FireEnergy.ebg
  147. setFireEvent            RACE_KUSHAN,GS_SmallPlasmaBomb,FirePlasmaSmall.ebg
  148.     setFireEvent            RACE_KUSHAN,GS_SmallPlasmaBomb,FirePlasmaSmall.ebg
  149.     setFireEvent            RACE_KUSHAN,GS_SmallPlasmaBomb,FirePlasmaSmall.ebg
  150.     setFireEvent            RACE_KUSHAN,GS_SmallPlasmaBomb,FirePlasmaSmall.ebg
  151.  
  152.  
  153. //hits
  154.  
  155. //setHitEvent             RACE_KUSHAN,GS_VeryLargeIonCannon,HitEnergy.ebg
  156. setHitEvent             RACE_KUSHAN,GS_VeryLargeIonCannon,HitIonBeam.ebg
  157.     setHitEvent             RACE_KUSHAN,GS_VeryLargeIonCannon,HitIonBeam.ebg
  158.     setHitEvent             RACE_KUSHAN,GS_VeryLargeIonCannon,HitIonBeam.ebg
  159.     setHitEvent             RACE_KUSHAN,GS_VeryLargeIonCannon,HitIonBeam.ebg
  160. setHitEvent             RACE_KUSHAN,GS_LargeIonCannon,HitIonBeam.ebg
  161.     setHitEvent             RACE_KUSHAN,GS_LargeIonCannon,HitIonBeam.ebg
  162.     setHitEvent             RACE_KUSHAN,GS_LargeIonCannon,HitIonBeam.ebg
  163.     setHitEvent             RACE_KUSHAN,GS_LargeIonCannon,HitIonBeam.ebg
  164. setHitEvent             RACE_KUSHAN,GS_MediumIonCannon,HitIonBeam.ebg
  165.     setHitEvent             RACE_KUSHAN,GS_MediumIonCannon,HitIonBeam.ebg
  166.     setHitEvent             RACE_KUSHAN,GS_MediumIonCannon,HitIonBeam.ebg
  167.     setHitEvent             RACE_KUSHAN,GS_MediumIonCannon,HitIonBeam.ebg
  168. setHitEvent             RACE_KUSHAN,GS_SmallIonCannon,Hit_SW_Plasma.ebg
  169.     setHitEvent             RACE_KUSHAN,GS_SmallIonCannon,Hit_SW_Plasma.ebg
  170.     setHitEvent             RACE_KUSHAN,GS_SmallIonCannon,Hit_SW_Plasma.ebg
  171.     setHitEvent             RACE_KUSHAN,GS_SmallIonCannon,Hit_SW_Plasma.ebg
  172.  
  173. //setHitEvent             RACE_KUSHAN,GS_Laser,HitEnergy.ebg
  174. setHitEvent             RACE_KUSHAN,GS_Laser,HitCannon.ebg
  175.     setHitEvent             RACE_KUSHAN,GS_Laser,HitCannon.ebg
  176.     setHitEvent             RACE_KUSHAN,GS_Laser,HitCannon.ebg
  177.     setHitEvent             RACE_KUSHAN,GS_Laser,HitCannon.ebg
  178.  
  179. //setHitEvent             RACE_KUSHAN,GS_MediumProjectile,HitProjectile.ebg
  180. setHitEvent             RACE_KUSHAN,GS_LargeProjectile,HitCannon.ebg
  181.     setHitEvent             RACE_KUSHAN,GS_LargeProjectile,HitCannon.ebg
  182.     setHitEvent             RACE_KUSHAN,GS_LargeProjectile,HitCannon.ebg
  183.     setHitEvent             RACE_KUSHAN,GS_LargeProjectile,HitCannon.ebg
  184. setHitEvent             RACE_KUSHAN,GS_MediumProjectile,HitCannon.ebg
  185.     setHitEvent             RACE_KUSHAN,GS_MediumProjectile,HitCannon.ebg
  186.     setHitEvent             RACE_KUSHAN,GS_MediumProjectile,HitCannon.ebg
  187.     setHitEvent             RACE_KUSHAN,GS_MediumProjectile,HitCannon.ebg
  188. setHitEvent             RACE_KUSHAN,GS_SmallProjectile,HitCannon.ebg
  189.     setHitEvent             RACE_KUSHAN,GS_SmallProjectile,HitCannon.ebg
  190.     setHitEvent             RACE_KUSHAN,GS_SmallProjectile,HitCannon.ebg
  191.     setHitEvent             RACE_KUSHAN,GS_SmallProjectile,HitCannon.ebg
  192.  
  193. //setHitEvent             RACE_KUSHAN,GS_VeryLargeEnergyCannon,HitEnergy.ebg
  194. setHitEvent             RACE_KUSHAN,GS_VeryLargeEnergyCannon,HitCannon.ebg
  195.     setHitEvent             RACE_KUSHAN,GS_VeryLargeEnergyCannon,HitCannon.ebg
  196.     setHitEvent             RACE_KUSHAN,GS_VeryLargeEnergyCannon,HitCannon.ebg
  197.     setHitEvent             RACE_KUSHAN,GS_VeryLargeEnergyCannon,HitCannon.ebg
  198. setHitEvent             RACE_KUSHAN,GS_LargeEnergyCannon,HitCannon.ebg
  199.     setHitEvent             RACE_KUSHAN,GS_LargeEnergyCannon,HitCannon.ebg
  200.     setHitEvent             RACE_KUSHAN,GS_LargeEnergyCannon,HitCannon.ebg
  201.     setHitEvent             RACE_KUSHAN,GS_LargeEnergyCannon,HitCannon.ebg
  202. setHitEvent             RACE_KUSHAN,GS_MediumEnergyCannon,HitCannon.ebg
  203.     setHitEvent             RACE_KUSHAN,GS_MediumEnergyCannon,HitCannon.ebg
  204.     setHitEvent             RACE_KUSHAN,GS_MediumEnergyCannon,HitCannon.ebg
  205.     setHitEvent             RACE_KUSHAN,GS_MediumEnergyCannon,HitCannon.ebg
  206. setHitEvent             RACE_KUSHAN,GS_SmallEnergyCannon,HitCannon.ebg
  207.     setHitEvent             RACE_KUSHAN,GS_SmallEnergyCannon,HitCannon.ebg
  208.     setHitEvent             RACE_KUSHAN,GS_SmallEnergyCannon,HitCannon.ebg
  209.     setHitEvent             RACE_KUSHAN,GS_SmallEnergyCannon,HitCannon.ebg
  210.  
  211. setHitEvent             RACE_KUSHAN,GS_MineLauncher,HitMines.ebg
  212.     setHitEvent             RACE_KUSHAN,GS_MineLauncher,HitMines.ebg
  213.     setHitEvent             RACE_KUSHAN,GS_MineLauncher,HitMines.ebg
  214.     setHitEvent             RACE_KUSHAN,GS_MineLauncher,HitMines.ebg
  215.     setHitEvent             RACE_KUSHAN,GS_MineLauncher,HitMines.ebg
  216.     setHitEvent             RACE_KUSHAN,GS_MineLauncher,HitMines.ebg
  217. setHitEvent             RACE_KUSHAN,GS_MissleLauncher,HitMines.ebg
  218.     setHitEvent             RACE_KUSHAN,GS_MissleLauncher,HitMines.ebg
  219.     setHitEvent             RACE_KUSHAN,GS_MissleLauncher,HitMines.ebg
  220.     setHitEvent             RACE_KUSHAN,GS_MissleLauncher,HitMines.ebg
  221.     setHitEvent             RACE_KUSHAN,GS_MissleLauncher,HitMines.ebg
  222.     setHitEvent             RACE_KUSHAN,GS_MissleLauncher,HitMines.ebg
  223.  
  224.  
  225. setHitEvent             RACE_KUSHAN,GS_MediumPlasmaBomb,Hit_ST_QuantumTorpedeo.ebg
  226.     setHitEvent             RACE_KUSHAN,GS_MediumPlasmaBomb,Hit_ST_QuantumTorpedeo.ebg
  227.     setHitEvent             RACE_KUSHAN,GS_MediumPlasmaBomb,Hit_ST_QuantumTorpedeo.ebg
  228.     setHitEvent             RACE_KUSHAN,GS_MediumPlasmaBomb,Hit_ST_QuantumTorpedeo.ebg
  229. setHitEvent             RACE_KUSHAN,GS_MediumPlasmaBomb,Hit_ST_PhotonTorpedeo.ebg
  230.     setHitEvent             RACE_KUSHAN,GS_MediumPlasmaBomb,Hit_ST_PhotonTorpedeo.ebg
  231.     setHitEvent             RACE_KUSHAN,GS_MediumPlasmaBomb,Hit_ST_PhotonTorpedeo.ebg
  232.     setHitEvent             RACE_KUSHAN,GS_MediumPlasmaBomb,Hit_ST_PhotonTorpedeo.ebg
  233. setHitEvent             RACE_KUSHAN,GS_VeryLargePlasmaBomb,HitPlasma.ebg
  234.     setHitEvent             RACE_KUSHAN,GS_VeryLargePlasmaBomb,HitPlasma.ebg
  235.     setHitEvent             RACE_KUSHAN,GS_VeryLargePlasmaBomb,HitPlasma.ebg
  236.     setHitEvent             RACE_KUSHAN,GS_VeryLargePlasmaBomb,HitPlasma.ebg
  237. setHitEvent             RACE_KUSHAN,GS_SmallPlasmaBomb,HitPlasma.ebg
  238.     setHitEvent             RACE_KUSHAN,GS_SmallPlasmaBomb,HitPlasma.ebg
  239.     setHitEvent             RACE_KUSHAN,GS_SmallPlasmaBomb,HitPlasma.ebg
  240.     setHitEvent             RACE_KUSHAN,GS_SmallPlasmaBomb,HitPlasma.ebg
  241.  
  242.  
  243. //effects for bullets, added by Luke
  244. setBulletEffect         RACE_KUSHAN,GS_SmallPlasmaBomb,BulletPlasmaBomb.ebg
  245.     setBulletEffect         RACE_KUSHAN,GS_SmallPlasmaBomb,BulletPlasmaBomb.ebg
  246.     setBulletEffect         RACE_KUSHAN,GS_SmallPlasmaBomb,BulletPlasmaBomb.ebg
  247. setBulletEffect         RACE_KUSHAN,GS_MediumPlasmaBomb,Bullet_ST_PhotonTorpedeo.ebg
  248.     setBulletEffect         RACE_KUSHAN,GS_MediumPlasmaBomb,Bullet_ST_PhotonTorpedeo.ebg
  249.     setBulletEffect         RACE_KUSHAN,GS_MediumPlasmaBomb,Bullet_ST_PhotonTorpedeo.ebg
  250. setBulletEffect         RACE_KUSHAN,GS_LargePlasmaBomb,Bullet_ST_QuantumTorpedeo.ebg
  251.     setBulletEffect         RACE_KUSHAN,GS_LargePlasmaBomb,Bullet_ST_QuantumTorpedeo.ebg
  252.     setBulletEffect         RACE_KUSHAN,GS_LargePlasmaBomb,Bullet_ST_QuantumTorpedeo.ebg
  253. setBulletEffect         RACE_KUSHAN,GS_VeryLargePlasmaBomb,BulletPlasmaBomb.ebg
  254.     setBulletEffect         RACE_KUSHAN,GS_SmallPlasmaBomb,BulletPlasmaBomb.ebg
  255.     setBulletEffect         RACE_KUSHAN,GS_SmallPlasmaBomb,BulletPlasmaBomb.ebg
  256.  
  257. //setBulletEffect         RACE_KUSHAN,GS_VeryLargeIonCannon,BulletLaserBeam.ebg
  258. //    setBulletEffect         RACE_KUSHAN,GS_VeryLargeIonCannon,BulletLaserBeam01.ebg
  259. //    setBulletEffect         RACE_KUSHAN,GS_VeryLargeIonCannon,BulletLaserBeam02.ebg
  260. //    setBulletEffect         RACE_KUSHAN,GS_VeryLargeIonCannon,BulletLaserBeam03.ebg
  261. //setBulletEffect         RACE_KUSHAN,GS_LargeIonCannon,BulletLaserBeam.ebg
  262. //    setBulletEffect         RACE_KUSHAN,GS_LargeIonCannon,BulletLaserBeam01.ebg
  263. //    setBulletEffect         RACE_KUSHAN,GS_LargeIonCannon,BulletLaserBeam02.ebg
  264. //    setBulletEffect         RACE_KUSHAN,GS_LargeIonCannon,BulletLaserBeam03.ebg
  265. //setBulletEffect         RACE_KUSHAN,GS_MediumIonCannon,BulletLaserBeam.ebg
  266. //    setBulletEffect         RACE_KUSHAN,GS_MediumIonCannon,BulletLaserBeam01.ebg
  267. //    setBulletEffect         RACE_KUSHAN,GS_MediumIonCannon,BulletLaserBeam02.ebg
  268. //    setBulletEffect         RACE_KUSHAN,GS_MediumIonCannon,BulletLaserBeam03.ebg
  269. //setBulletEffect         RACE_KUSHAN,GS_SmallIonCannon,BulletLaserBeam.ebg
  270. //    setBulletEffect         RACE_KUSHAN,GS_SmallIonCannon,BulletLaserBeam01.ebg
  271. //    setBulletEffect         RACE_KUSHAN,GS_SmallIonCannon,BulletLaserBeam02.ebg
  272. //    setBulletEffect         RACE_KUSHAN,GS_SmallIonCannon,BulletLaserBeam03.ebg
  273. //;    setBulletEffect         RACE_KUSHAN,GS_VeryLargeIonCannon,BulletIonRayR1.ebg
  274. //;    setBulletEffect         RACE_KUSHAN,GS_VeryLargeIonCannon,BulletIonRayR1.ebg
  275. //;    setBulletEffect         RACE_KUSHAN,GS_VeryLargeIonCannon,BulletIonRayR1.ebg
  276. //;setBulletEffect         RACE_KUSHAN,GS_LargeIonCannon,BulletIonRayR1.ebg
  277. //;    setBulletEffect         RACE_KUSHAN,GS_LargeIonCannon,BulletIonRayR1.ebg
  278. //;    setBulletEffect         RACE_KUSHAN,GS_LargeIonCannon,BulletIonRayR1.ebg
  279. //;    setBulletEffect         RACE_KUSHAN,GS_LargeIonCannon,BulletIonRayR1.ebg
  280. //;setBulletEffect         RACE_KUSHAN,GS_MediumIonCannon,BulletIonRayR1.ebg
  281. //;    setBulletEffect         RACE_KUSHAN,GS_MediumIonCannon,BulletIonRayR1.ebg
  282. //;    setBulletEffect         RACE_KUSHAN,GS_MediumIonCannon,BulletIonRayR1.ebg
  283. //;    setBulletEffect         RACE_KUSHAN,GS_MediumIonCannon,BulletIonRayR1.ebg
  284. //;setBulletEffect         RACE_KUSHAN,GS_SmallIonCannon,BulletIonRayR1.ebg
  285. //;    setBulletEffect         RACE_KUSHAN,GS_SmallIonCannon,BulletIonRayR1.ebg
  286. //;    setBulletEffect         RACE_KUSHAN,GS_SmallIonCannon,BulletIonRayR1.ebg
  287. //;    setBulletEffect         RACE_KUSHAN,GS_SmallIonCannon,BulletIonRayR1.ebg
  288.  
  289. setBulletEffect         RACE_KUSHAN,GS_VeryLargeIonCannon,BulletIonRayLargeBlue.ebg
  290.     setBulletEffect         RACE_KUSHAN,GS_VeryLargeIonCannon,BulletIonRayLargeBlue.ebg
  291.     setBulletEffect         RACE_KUSHAN,GS_VeryLargeIonCannon,BulletIonRayLargeBlue.ebg
  292.     setBulletEffect         RACE_KUSHAN,GS_VeryLargeIonCannon,BulletIonRayLargeBlue.ebg
  293. setBulletEffect         RACE_KUSHAN,GS_LargeIonCannon,BulletIonRayLargeBlue.ebg
  294.     setBulletEffect         RACE_KUSHAN,GS_LargeIonCannon,BulletIonRayLargeBlue.ebg
  295.     setBulletEffect         RACE_KUSHAN,GS_LargeIonCannon,BulletIonRayLargeBlue.ebg
  296.     setBulletEffect         RACE_KUSHAN,GS_LargeIonCannon,BulletIonRayLargeBlue.ebg
  297. setBulletEffect         RACE_KUSHAN,GS_MediumIonCannon,BulletIonRaySmallBlue.ebg
  298.     setBulletEffect         RACE_KUSHAN,GS_MediumIonCannon,BulletIonRaySmallBlue.ebg
  299.     setBulletEffect         RACE_KUSHAN,GS_MediumIonCannon,BulletIonRaySmallBlue.ebg
  300.     setBulletEffect         RACE_KUSHAN,GS_MediumIonCannon,BulletIonRaySmallBlue.ebg
  301. setBulletEffect         RACE_KUSHAN,GS_SmallIonCannon,Bullet_ST_FederationPhaser.ebg
  302.     setBulletEffect         RACE_KUSHAN,GS_SmallIonCannon,Bullet_ST_FederationPhaser.ebg
  303.     setBulletEffect         RACE_KUSHAN,GS_SmallIonCannon,Bullet_ST_FederationPhaser.ebg
  304.     setBulletEffect         RACE_KUSHAN,GS_SmallIonCannon,Bullet_ST_FederationPhaser.ebg
  305.  
  306.  
  307. //GB Laser no longer being used
  308. //setBulletEffect         RACE_KUSHAN,GS_Laser,BulletLaserBeam.ebg
  309. //setBulletEffect         RACE_KUSHAN,GS_Laser,BulletDefenseLaser.ebg
  310. //   setBulletEffect         RACE_KUSHAN,GS_Laser,BulletDefenseLaser.ebg
  311. //    setBulletEffect         RACE_KUSHAN,GS_Laser,BulletDefenseLaser.ebg
  312. //   setBulletEffect         RACE_KUSHAN,GS_Laser,BulletDefenseLaser.ebg
  313.  
  314.  
  315. // pjh new energy
  316. setBulletEffect         RACE_KUSHAN,GS_VeryLargeEnergyCannon,BulletNewEnergyVeryLarge01.ebg
  317.     setBulletEffect         RACE_KUSHAN,GS_VeryLargeEnergyCannon,BulletNewEnergyVeryLarge01.ebg
  318.     setBulletEffect         RACE_KUSHAN,GS_VeryLargeEnergyCannon,BulletNewEnergyVeryLarge01.ebg
  319.     setBulletEffect         RACE_KUSHAN,GS_VeryLargeEnergyCannon,BulletNewEnergyVeryLarge01.ebg
  320.     setBulletEffect         RACE_KUSHAN,GS_VeryLargeEnergyCannon,BulletNewEnergyVeryLarge01.ebg
  321.  
  322. setBulletEffect         RACE_KUSHAN,GS_LargeEnergyCannon,BulletNewEnergyLarge01.ebg
  323.     setBulletEffect         RACE_KUSHAN,GS_LargeEnergyCannon,BulletNewEnergyLarge01.ebg
  324.     setBulletEffect         RACE_KUSHAN,GS_LargeEnergyCannon,BulletNewEnergyLarge01.ebg
  325.     setBulletEffect         RACE_KUSHAN,GS_LargeEnergyCannon,BulletNewEnergyLarge01.ebg
  326.     setBulletEffect         RACE_KUSHAN,GS_LargeEnergyCannon,BulletNewEnergyLarge01.ebg
  327.  
  328. setBulletEffect         RACE_KUSHAN,GS_MediumEnergyCannon,BulletNewEnergyMed01.ebg
  329.     setBulletEffect         RACE_KUSHAN,GS_MediumEnergyCannon,BulletNewEnergyMed01.ebg
  330.     setBulletEffect         RACE_KUSHAN,GS_MediumEnergyCannon,BulletNewEnergyMed01.ebg
  331.     setBulletEffect         RACE_KUSHAN,GS_MediumEnergyCannon,BulletNewEnergyMed01.ebg
  332.     setBulletEffect         RACE_KUSHAN,GS_MediumEnergyCannon,BulletNewEnergyMed01.ebg
  333.  
  334. setBulletEffect         RACE_KUSHAN,GS_SmallEnergyCannon,BulletNewEnergySmall01.ebg
  335.     setBulletEffect         RACE_KUSHAN,GS_SmallEnergyCannon,BulletNewEnergySmall01.ebg
  336.     setBulletEffect         RACE_KUSHAN,GS_SmallEnergyCannon,BulletNewEnergySmall01.ebg
  337.     setBulletEffect         RACE_KUSHAN,GS_SmallEnergyCannon,BulletNewEnergySmall01.ebg
  338.     setBulletEffect         RACE_KUSHAN,GS_SmallEnergyCannon,BulletNewEnergySmall01.ebg
  339.  
  340.  
  341.  
  342. // pjh projectile bullets should not appear very oftern only in lod0
  343. // they are very numerous and are fired so often
  344. setBulletEffect         RACE_KUSHAN,GS_LargeProjectile,BulletProjectile.ebg
  345.     setBulletEffect         RACE_KUSHAN,GS_LargeProjectile,BulletProjectile.ebg
  346. setBulletEffect         RACE_KUSHAN,GS_MediumProjectile,BulletProjectile.ebg
  347.    setBulletEffect         RACE_KUSHAN,GS_SmallProjectile,Bullet_ST_PulsePhaser.ebg
  348.    setBulletEffect         RACE_KUSHAN,GS_SmallProjectile,Bullet_ST_PulsePhaser.ebg
  349.    setBulletEffect         RACE_KUSHAN,GS_SmallProjectile,Bullet_ST_PulsePhaser.ebg
  350.    setBulletEffect         RACE_KUSHAN,GS_SmallProjectile,Bullet_ST_PulsePhaser.ebg
  351.  
  352.  
  353. // pjh make the projectile bullet color same as effect collor
  354. // since we do not show the effect unless upclose this will get shown a lot
  355. setBulletColor         RACE_KUSHAN,GS_LargeProjectile,200,150,20
  356. setBulletColor         RACE_KUSHAN,GS_MediumProjectile,200,150,20
  357. setBulletColor         RACE_KUSHAN,GS_SmallProjectile,200,150,20
  358.  
  359.  
  360.  
  361. //color of bullets  - as lines only
  362. setBulletColor         RACE_KUSHAN,GS_SmallPlasmaBomb,100,184,255
  363. setBulletColor         RACE_KUSHAN,GS_MediumPlasmaBomb,100,184,255
  364. setBulletColor         RACE_KUSHAN,GS_LargePlasmaBomb,100,184,255
  365. setBulletColor         RACE_KUSHAN,GS_VeryLargePlasmaBomb,100,184,255
  366.  
  367. // pjh default is blue
  368. //;setBulletColor         RACE_KUSHAN,GS_VeryLargeIonCannon,200, 50, 50
  369. //;setBulletColor         RACE_KUSHAN,GS_LargeIonCannon,200, 50, 50
  370. //;setBulletColor         RACE_KUSHAN,GS_MediumIonCannon,200, 50, 50
  371. //;setBulletColor         RACE_KUSHAN,GS_SmallIonCannon,200, 50, 50
  372.  
  373. setBulletColor         RACE_KUSHAN,GS_Laser, 217,80,33
  374.  
  375. //effects for resource collection
  376. setAsteroidEffect      RACE_KUSHAN,R1resource_solid.ebg
  377.         setAsteroidEffect      RACE_KUSHAN,R1resource_solid.ebg
  378.         setAsteroidEffect      RACE_KUSHAN,R1resource_solid.ebg
  379.         setAsteroidEffect      RACE_KUSHAN,R1resource_solid.ebg
  380.  
  381. setGaseousEffect      RACE_KUSHAN,R1resource_gaseous.ebg
  382.         setGaseousEffect      RACE_KUSHAN,R1resource_gaseous.ebg
  383.         setGaseousEffect      RACE_KUSHAN,R1resource_gaseous.ebg
  384.         setGaseousEffect      RACE_KUSHAN,R1resource_gaseous.ebg
  385.  
  386. //effects for Tractor Beam on Salvage Capture corvettes
  387. //setTractorBeamEffect    RACE_KUSHAN,TractorBeam.ebg
  388. setTractorBeamEffect    RACE_KUSHAN,R1salvage.ebg
  389.         setTractorBeamEffect    RACE_KUSHAN,R1salvage.ebg
  390.         setTractorBeamEffect    RACE_KUSHAN,R1salvage.ebg
  391.         setTractorBeamEffect    RACE_KUSHAN,R1salvage.ebg
  392.  
  393. bigBoomFactor           RACE_KUSHAN,CLASS_Fighter, -10
  394.  
  395.  
  396.